Minecraft now has official support for DirectX raytracing. Seems…kinda useless. Anyway, we take a look at it in the video above. Check out this article for more information on the beta.


Installation of this game is, to say the least, not very straight forward. First of all, in order to play the game, you MUST have an Nvidia RTX card that supports raytracing. You also must own Minecraft already, and have Windows 10.

In order to actually install the game, you need to get on your Windows 10 PC, and open up the Microsoft Store. Then you have to search for “Xbox Insider Hub” and install that app. From inside that app, you can join the Minecraft RTX Beta, and that app will then re-open the Microsoft Store app and download Minecraft Windows 10 Edition Beta Version.

Simple, right? Oh, and you’re still not done.

Once you have the beta installed, it does NOT include any raytracing worlds yet. So from inside the game, you need to go to the built in Marketplace, and download the Raytracing worlds that Nvidia has created. From there, you can open these worlds and explore with raytracing enabled. As far as I can tell, there is no way to just start a new world with raytracing enabled.


So now that you’ve got the game installed, it’s time to play. But be warned, the game runs pretty bad.

I was playing on an Intel i7 and a RTX 2070, and with a render distance of only 8 chunks, my computer barely managed 30 frames per second.

Granted, this is a beta. No question though, beta or not: you are gonna need a beefy system to run this. Luckily, if you have one of the RTX cards required to play this beta, chances are you probably have a beast of a machine anyway.

Visual Improvements

So, does the game look better? Well you can take a look for yourself in the video above, but yes. Of course. The lighting is way more natural and filling. Shadows and reflections look amazing and are a huge improvement over vanilla minecraft.

Is Minecraft Raytracing worth it though?

Eh, I don’t think so. I mean, everything in Minecraft is a fuckin’ block. It’s not exactly the most realistic game, and that is by design. So to me, having realistic lighting effects in a game where everything is blocks seems like a waste of time.

Just play the game without raytracing and enjoy the 200 frames per second.

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